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parn:borrowed_scenery_cultivating_an_alternate_reality [2013-04-16 15:08] – alkan | parn:borrowed_scenery_cultivating_an_alternate_reality [2013-04-17 15:47] (current) – maja | ||
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=== Future borrowings === | === Future borrowings === | ||
- | In view of the complexity, unpredictability and variability inherent at all stages of producing an ARN, we designed Borrowed Scenery with redundancy and layering in mind, ensuring that the project could succeed in a wide variety of conditions. | + | In view of the complexity, unpredictability and variability inherent at all stages of producing an ARN, we designed Borrowed Scenery with [[borrowed_scenery_diagram|redundancy and layering]] in mind, ensuring that the project could succeed in a wide variety of conditions. |
Crucially, we developed the ARN in multiple iterations, asking ourselves what the simplest and most basic form would be that the project could take while still retaining its essence. The essence of Borrowed Scenery was its immersive atmosphere that built on and subtly transformed the places we encountered. From there we could determine the optional and to some extent interchangeable extra details. | Crucially, we developed the ARN in multiple iterations, asking ourselves what the simplest and most basic form would be that the project could take while still retaining its essence. The essence of Borrowed Scenery was its immersive atmosphere that built on and subtly transformed the places we encountered. From there we could determine the optional and to some extent interchangeable extra details. |