Table of Contents

PNEUMATOLOGY - research report Cocky Eek

by Cocky Eek


Libarynth > Libarynth Web > CockyEek r42 - 17 Apr 2007 - 07:51


Context

'Pneumatology' is a survey of interesting infatable stuff. It consists of a visual survey, a survey of innovative inflatable experts and materials and theory about what makes an inflatable alive (on body and architectural scale)

This research is written in the context of foam's multireal and real worlds:

MultiReal: 'translocal': Art in uncertain conditions –> guerrilla art-forms – portable, robust, low-tech, recyclable media, materials and technologies that can adapt to a variety of conditions. How can we make works such as responsive environments more mobile, easy to unpack, even pocket-size (inflate as needed)? how can we make such works accessible to people without galleries and black boxes - in the middle of the desert, or a jungle, or in an urban ghetto? is this type of art and tech needed at all? (think of modular tech and architectures, cheap technological solutions for providing full-body participatory media experiences, portable and soft architectures…)

Real: 'levitating': 'off the ground' & 'out of this world'. –> from extreme sports to extreme arts, (sometimes) defying the laws of physics. experiments in wind tunnels and zero-gravity, under-water and hanging from cliff-tops. have the arts become too tame and too self centered? has everything already been experienced? can arts still provide excitement and surprise as they used to when they were more in tune with what society experienced in everyday life? What games to we want to play in a world of mixed realities? (small performances and public interventions, expeditions and playgrounds)

While working on this research, I have scanned and will discuss in the end three design principles

Lightness as a state of being
Around our contemporary environmental questions at least one thing became clear to me and that’s that out of fear, or to build on top of our guilt, we can’t create anything. So instead I rather like to slide the heavy burden of my shoulders and choose the quality of lightness. Italo Calvino underlines this quality as one of his ‘Six Memos for the Next Millennium’, in here he describes a scene from Cernavantes’ novel, leaving me with an unforgettable impression of lightness, in which Don Quixote drives his lance through the sail of a windmill and is hoisted up into the air. And I wonder can we construct our worlds from this lightness. Imagine a life more light and imagine it to be constructed more mobile, flexible, portable, organic and more related to our natural surroundings and the elements, and that we can create our homes or shelters wherever our heart is with no fixed form or any beginning and end, either spatially or in time.

The Renaissance embodied the idea of air or better ‘pneuma’ [wind, air, breath, spirit and soul] in their art of building. One of the primary goals of renaissance architects was to enhance the powers of pneuma so as to foster the art of well-being, essence, wind and ventilation were core principles of classical buildings. Pneuma was a wonderful link for establishing harmony between the human body, architecture and the cosmos, and that building was envisioned as a mediator between the inhabitant's soul and the -anima mundi-, the soul of the world. This indicates a link to contemporary environmental questions. Philibert Delorme's [French Renaissance architect 1514 -1570] describes that -the prudent architect is fully utilizing all his senses, and explains that the sense-less architect has “little nose” because he does not have the intuition of good things-, is evidence that the pneumatic architectural imagination is multi-sensorial. Renaissance notions of pneuma revealed a concern for the connectedness of person and place where architecture can refine the qualities of air to.

And in wondering if we can construct our worlds from the lightest quality surrounding us everywhere: –air- inflatable architecture comes the closests. Its thin flexible membrane, acts as a space-defining skin is able to give shape of –air- itself allowing it to be a breathing unity with its own integrity. Its close related to its surrounding its specifically bodily and tactile by nature and its portable, mobile, and playful.

General Problem

Juhani Pallasmaa’s quoted in -The Eyes of the Skin- some general problem domains in our contemporary architecture:

The inhumanity of contemporary architecture and cities can be understood as the consequence of the negligence of the body and the senses, and the imbalance in our sensory system. Every touching experience in architecture is multi-sensory; qualities of space, matter and scale are measured equally by the eye, ear, nose, skin, tongue, skeleton and muscle, the way places feel, the sound and the smell of places has equal weight to way things look.

The experience of home is structured by distinct activities – cooking, eating, socializing, reading, storing, sleeping, intimate acts- not by visual impacts. Architecture initiates, directs and organizes behaviour and movements. Consequently basic architecture experiences have a verb form rather than being nouns. Authentic architectural experiences consist then, for instance, of approaching or confronting a building, rather than the formal apprehension of a facade, of the act of entering and not simple the visual design of the door; of looking in or out through a window, rather than the window itself as a material object. [reference to :There is a Timeless Way of Building- patterns of events]

Aim

expected outcomes of the research:

Methods

- In looking for specific inflatables structures as a visual survey; I became very tired quickly. Maybe because I came across a lot of dead stuff. So I decided just to look intuitively for inflatables I just really liked on an image. After some time I found one similar line in my picture collection: and that was that they were all -alive- in one way or another. For instance it were inflatables you want to be emerged with, play with, be involved with. And some of these inflatables are to simple to be true, but have an amazing opening effect on people. So I named the picture collection -Inflatable Inspirations-. So in this method I came in a reveresed way back to Buckminsters quote, trusting on the qualitys of beauty: “When I am working on a problem, I never think about beauty but when I have finished, if the solution is not beautiful, I know it is wrong.” Buckminster Fuller

For this collection I searched in books, the internet, my own picture archive, and asked collegues and experts.

- Then simultaniously I read several books which could give possible guidelines on how to create living - syneasthetical spaces on an architectural scale. By far the most relevant were Chistopher Alexander's writings: he unraveled in 1977 a pattern language to create 'living architecture’. Its a tool for anyone willing to surpass the general problem domains in our contemporary architecture as stated above, which often leaves us with a feeling of being alienated and detachment. This pattern language is based on the actions which takes place in space and time which makes one feel “alive”. I have summarized his patterns which can be used by anyone interested in building stuff.

-Then coming from Alexander's Pattern Language I have made a specific pattern language for -inflatable architectural structures-. I based it on the Architects of Air’s (UK) inflatable -Luminarium-. The Architects of Air are specicialized in making inflatable libarinths, every year deepening their patterns, by making a new libarynth. Their popular spaces are travelling all around the world and in general people find their spaces a real magical experience. I assisted 3 days in their Luminarium standing in Heemstede, a small village in Holland and that time it was only open for mental handicaped people. So exploring their inflatable space inside out on the field I tried to come to -an inflatable pattern language- for inflatable architectural structures, in such a way that everybody can use these patterns as a guideline to create one’s own ‘living inflatables’

- I have interviewed different inflatable and light weight experts, based in the Netherland (:Rogier Houtman - Tentech, Ed van Hinte - Building Lightness, Adriaan Beukers - TU delft, Arno Pronk - TU Eindhoven, Rien de vries - Buitinck Technology). Besides an open converasion in which I treid to explore their specialities I asked them specific questions around the most problematic patterns of inflatable structures like; how they regulate the temperature so it does not become instant hot when the sun shines, or instant freezing cold: how they deal with toxic materials; the quality of air inside; how they design their entrance portals; what to do with dominant smells; etc.

- I came across some problematic patterns in the Architects of Airs’s Luminarium which I recognized in creating inflatables myself, and other inflatable experts I have interviewed. So underlined the most common obstacles one comes across in inflatable structures. When we are able to surpass these obstacles, these structures will be more stable and alive. It considers issues like; dominant odors, choosing the right materials, energy sources, climate control etc. In this part no solutions will be given to any design problem, but some suggestions will be given so now and then…I called it -Design considerations for inflatable structures-

- From the three most relevant books I red I made a summary on line; The Timeless Way Of Building by Christopher Alexander, Cradle to Cradle by William McDonough & Michael Braungart, The Eyes of the Skin by Juhani Pallasmaa

- visited The Dead Chamber at the Tu Delft to experience a space where our hearing is blocked
- visited the exhibition In het Donker Gezien in Velzen Noord, made by a blind couple - to experience a space where our view is blocked.
- I participated the Building Lightness Seminar 15 juni te Delft http://www.lightness-studios.nl,
- visited the symposioum Het Duurzaamheisdillema 27 november te Utrecht http://www.utrechtmanifest.nl/
- vistited the Zeppelin Museum in Friedrichhafen.

- For the physical collection of inflatables materials - I asked the experts which I interviewed, and collected them at the Tech-Textile Fair te Frankfurt 2007, and collect them from my own archive.

- I have listed the innovative inflatable experts, labs etc. at Inflatable Structures a page already existing at Foams libarynth. Most of them I came across during making the -Alive Inflatable- visual survey and for the rest I collected them from my own archive, the most interested ones I asked to send brochures for Foam's Library.

Results

Discussion

- I scanned during this inflatable research three design principles of gRig, and I came along thre next findings during this research:

Three highlights in the visual collection of Inflatable Inspirations:

The Future

notes

References

Books

MAGAZINES:

URLs

Cocky Eek- 17 Jan 2007